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Production course

A producer sees their own records.

We’ve seen eleven thousand of them — and the exact moment each one broke.

Not a course from zero, and not a survey of every genre ever made. This is how commercial records get built today — kick, snare, 808, layers, leads, vocals, mix, master — element by element, by the engineers other producers send their work to, with the mistakes and the moves that nobody teaches.

  • The whole chain in order — writing, sound selection, arrangement, recording, editing, mixing
  • 21 modules, 10 hours 22 minutes, 22.53 GB — six months to record
  • Yours to download and keep — no platform, no login, no expiry
  • 500+ millionstreams across our work
  • 11,000+projects mixed and mastered
  • Since 2019running the studio
  • Gold recordsin the discography
  • Apple Digital Masterscertified provider
  • Dolby Atmosapproved provider

Work released through Universal, Warner, Spinnin’ and Eurovision.

Spinnin' Records Universal Music Group Warner Music Group Eurovision Song Contest, Lisbon 2018 Best Music ReverbNation Sony Music Fool's Gold Records
Why us

Eleven thousand other people’s sessions

Every production course is taught by a producer. A producer can only teach you their own path — one person’s habits, one person’s genre, one person’s answers to the problems they personally ran into. That is the ceiling of the format, and it is not a criticism. It is arithmetic.

We sit somewhere else in the chain. Since 2019, artists and producers have sent us their finished work to mix and master — more than eleven thousand projects. Which means we have not seen one person’s decisions. We have seen eleven thousand people’s decisions, and, more usefully, the exact moment each of those records broke.

We would fix them quietly, send them back, and never explain what actually happened, because that isn’t what you paid us for. You paid for a mix, not a lecture.

This course is the whole team finally explaining it.

Nobody else can teach this, and not because we are cleverer. To gather it you would have to spend a decade on the receiving end of other people’s raw sessions. That job was taken.

A Major Mixing engineer at the console

So the diagnosis went unsaid, eleven thousand times.

The problem

Three mistakes we see over and over

These are free. If you recognise yourself in them, you already know whether the course is for you.

The sound was already wrong before the mix started

This is the single place most producers lose a record without knowing it. The sound you choose has already decided how your mix will end — whether it will sit, whether it will fight, whether anything downstream can rescue it. No amount of EQ makes two sounds stop competing for the same space. You have to hear it before you commit, and almost nobody is taught how.

The arrangement decided the mix, not the mix engineer

Frequency space, dynamics, tension and release — roughly 80% of what people call “mixing” is settled here, before a single fader moves. When a chorus does not lift, the fix is usually four steps upstream. That is why so many mixes never land: the mix was not the problem.

The recording handed the engineer a problem instead of room to work

Gain, room, mic choice, takes, comping. A session recorded well gives whoever mixes it options. A session recorded carelessly spends its budget on repair, and the result is a record that sounds fine on its own and small next to a commercial release.

Get the course — $500 Every one of these is a module.
What makes it different

Six things no other course on this shelf can say

No hour on what a compressor is

The big courses teach you the software from zero, and half of it is padding you could find free. This one assumes you can already open a session. Every module goes straight to the part that decides whether the element works: where it goes wrong, its softest spot, and the move a working engineer actually makes.

Built from real failures, not theory

Every module carries the failures with it — where this element usually goes wrong, the softest spot in it, and the move that fixes it. That list can only be gathered from the receiving end of other people’s sessions, and that is where we sit.

Scale with no equivalent at this price

10 hours 22 minutes across 21 modules, six months to record. Not a weekend’s worth of screen capture.

Verifiable credentials

500+ million streams. Gold records. Latin Grammy-nominated work. 11,000+ projects. Apple Digital Masters certified, Dolby Atmos provider, work released through Universal, Warner, Spinnin’ and Eurovision.

AI-proof by design

It teaches the layer underneath the tools: how hearing works, how attention works, why one arrangement lands and another doesn’t. Physics and psychoacoustics do not get software updates.

You own it outright

Downloaded to your own drive. No Udemy, no Teachable, nobody taking a cut or controlling access. No DRM, no login, no expiry, no subscription.

The obvious question

“Won’t AI do all of this anyway?”

Two producers working on a track together in the studio

AI replaces people who only knew how to execute. It does not know what your record is supposed to feel like, and it cannot be told, because you cannot describe it until you can hear it.

The better the tools get, the more everything depends on judgment — and judgment is built on fundamentals. A model will happily balance a mix whose problem was decided three steps earlier, in the arrangement, and hand it back to you polished and still wrong.

Learn the base. Then use every tool you want, including the ones that don’t exist yet. Plugin tutorials expire in about three years. Understanding why a chorus lifts does not.

What’s inside

Twenty-one modules, one for every part of a record

The Major Mixing Production Course is a self-paced course in commercial music production. It builds a record element by element: hardware, daily workflow, DAW template and session prep, then kick, snare, hats, percussion, 808, bass, accompaniment, layers, leads, FX, ear candies and vocals, and finally the mix and the master. Each module carries the recurring mistakes for that element — where it goes wrong, its softest spot, and the fix. 21 modules, 10 hours 22 minutes, 22.53 GB, $500 once, downloaded and owned outright.

Producing on keys and console in the Major Mixing studio

Before you start 1 h 29 m

  • Hardware10 min
  • Daily work3 min
  • DAW template52 min
  • Session prep24 min

Drums and low end 3 h 48 m

  • Kick30 min
  • Snare39 min
  • Hats44 min
  • Percussion42 min
  • 80835 min
  • Bass38 min

The music 2 h 30 m

  • Main accompaniment7 min
  • Layers50 min
  • Leads36 min
  • FX36 min
  • Ear candies21 min

Vocals 41 m

  • Recording7 min
  • Harmonies4 min
  • Effects30 min

Finishing 1 h 53 m

  • Mixing70 min
  • Master43 min

21 modules · 10 hours 22 minutes · 22.53 GB. Plus an intro, and 128 samples.

Who it’s for

And who should not buy it

The producer whose tracks are good but don’t compete

Technically competent, releases music, has a workflow. The records sound fine in isolation and small next to commercial releases. You believe the problem is mixing or gear. It usually isn’t.

The artist who records themselves

You write and record vocals or instruments at home and send out for mixing. Every project costs more than it should, because the source material creates the work. This pays for itself in one release.

The producer who has plateaued

You know the tools and cannot articulate why some records work. You need the reasoning layer, not more tutorials.

The beginner willing to do it properly

It starts at the beginning and covers everything in order, which is not true of most advanced courses.

Do not buy this if you can open a raw session and immediately identify why the low end won’t work, why the arrangement collapses in the chorus, and which of twelve vocal takes to comp from — you already have what this teaches. And don’t buy it if you make orchestral, jazz or acoustic folk: this is built around how commercial records are put together, and most of it would be about somebody else’s music.

Who’s teaching

The Major Mixing team

Major Mixing is a mixing and mastering studio in Rubí, just outside Barcelona, working with independent artists, managers and labels worldwide — analogue and digital, every genre, including Dolby Atmos.

This course was made by that team, not by one person with a screen recorder. The material in it is the studio’s own working method — the same order of decisions our engineers use on client records every week, and the same list of failures they keep running into in other people’s sessions.

The studio has run since 2019 on an arrangement that keeps us honest: six revision rounds on every order, and a full refund if the record still is not right after them. That only survives if the work lands, and it is the reason more than eleven thousand projects have come through here. See the credits — 70 artists, every track linked to Spotify.

Max Rayden, founder and chief mixing and mastering engineer at Major Mixing
Max Rayden Founder, chief mixing and mastering engineer
Ivan Shmalii — “Serial Unit” Mixing and mastering engineer, sound producer
Misha Leschenko Studio assistant

Max Rayden

Founder and chief mixing and mastering engineer

  • 400.2 million streams across the records he has mixed and mastered
  • Records he worked on have taken track of the year in several countries, and one carries a Latin Grammy nomination — the artists’ awards, on his mixes
  • Gold records in the discography
  • Running since 2019, 11,000+ projects through the studio
  • Work released through Universal, Warner, Sony, Spinnin’ and Fool’s Gold
  • Apple Digital Masters certified · Dolby Atmos approved provider

Ivan Shmalii — “Serial Unit”

Mixing and mastering engineer, sound producer, composer · 15+ years

  • Lead sound producer at M1 Music Channel, 2013–2017 — recording, mixing and mastering for Ukraine’s national music television
  • Produced two M1 Music Awards ceremonies
  • Nominated Sound Producer of the Year, M1 Music Awards 2019
  • Co-owner and lead producer, Sinegull Productions, 2017–2021
  • Audio director, composer and sound designer for games, DogHowl Games, 2023–2025 — adaptive audio in Unreal Engine and MetaSounds
  • Chief Product Officer at Sonarise since 2025, building professional audio plugins
  • Sound engineering, National Academy of Culture and Arts Management
  • His own published figures: 83.2M streams, 467.7M video views, 2.8M Shazams, top 5% of producers

Every line above is checkable. Ivan’s full CV and credit database are public at serialunit.com; the studio’s discography, with a Spotify link on every track, is at majormixing.com/credits.

The Major Mixing team A Major Mixing engineer at the console An engineer at work in the Barcelona studio A mixing session in progress in the control room An engineer mixing on the console A mastering engineer listening through a mix An engineer mixing on the analogue console An engineer working at the console
The offer

What $500 buys

Production Course — 21 modules, 10 h 22 m, 22.53 GBincluded
The recurring mistakes for each element — cause and fix, module by moduleincluded
Sample library — 128 one-shots across 8 categoriesincluded
Lifetime updates, free, foreverincluded
Price$500, one payment

What the alternatives cost

  • Audio engineering school — around $30,000 and two years.
  • Learning it alone — a decade, and a few hundred records you would rather not have released.
  • Hiring us for every record — we will keep doing that, gladly. But a mix can only work with what arrives. When the production stops repeating the same mistakes, your record is better before we touch it, and so is what we can do with it.

30 days. Keep the files.

Watch it. If you don’t think it was worth $500, reply to the receipt and get a full refund. Keep the files either way. No form, no argument, no “what did you not like about it”.

After you pay

Three steps, and none of them involve waiting for us

  1. Pay through Stripe

    Card, Apple Pay or Google Pay. We never see your card details — Stripe handles the payment end to end.

  2. The download link opens immediately

    Stripe returns you to a page on this site with the link on it. The same link is emailed to the address on your receipt, so nothing depends on that one tab staying open.

  3. Download and keep it

    22.53 GB of video and samples onto your own drive. No account, no player to install, no expiry. Updates are free and announced by email.

Questions

Before you decide

I’ve bought courses before and never finished them.

This is built in the order you actually work, so value doesn’t depend on finishing. Watch the sound selection module this week and your next track improves this week.

How do I get the course after I pay?

Stripe sends you straight back to a download page on this site, and the same link goes to the email address on your receipt within a minute. Nothing is shipped by hand and nobody has to be awake for it — you can buy it at 3am and start immediately.

I don’t have time.

Start with the module that fixes your current bottleneck. A few hours on recording improves every vocal you record for the rest of your life.

I’m not a beginner.

If you can diagnose a raw session instantly, don’t buy this. Almost nobody can — and most who think they can are the ones sending us sessions with all three classic mistakes in them.

Is it relevant to my genre?

It is built for commercial music — what actually gets released and playlisted now. Not only pop: hip-hop, R&B, electronic, afro, latin, commercial rock, anything cut for streaming. The modules are named after the parts those records are made of, which is why they are 808 and layers and ear candies rather than counterpoint. If you write orchestral or acoustic-folk records, the mixing and mastering modules still apply, but most of the course will not be about your music. Say so and don’t buy it.

What language is it in, and do I need particular software?

English. The video files play in anything — there is no player and no plugin to install. The reasoning is DAW-independent: whatever you already work in is the right one for this.

Why take production advice from mixing engineers?

Because we see what happens after everyone else has made their decisions. Five thousand people’s work, plus the moment each one broke.

$500 is a lot right now.

Thirty-day full refund and you keep the files. The risk sits entirely on our side.

How big is the download, and what do I need for it?

It is 22.53 GB, so use a stable connection and leave room on the drive. There is no account to make and no expiry — it is yours once it is on your disk, and you can download it again later from the same link.

Everything before the mix, and the mix too

One payment of $500. 21 modules, 10 hours 22 minutes, 22.53 GB, and 128 samples. Thirty days to change your mind, and you keep the files regardless.